I wanted to try some animating. This is my first walk cycle.
It was a great learning experience and I couldn’t have done it without the feedback from WingTek.
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How was ZBrush used for this?
Fair question, the animation itself is hand-keyed in Maya.
Zbrush was used for the sculpting of face, hands, fabric and armour pieces.
Since I posted the earlier parts of this project, the completionist in me wanted to share this here as well.