Hello guys this is my first real sculpt from a base mesh and i was wondering if my edge flow and such is ready for zbrush yet. Still needs more smoothing groups and i need to work the armor more.
The white areas are seperate objects for subtools. The red mesh is one piece so that i can sculpt more muscle detail to itselt without messing up the hard edges of the armor. Wrong way to go about doing this?
This is my character for the comicon comp over at game artisans.