ZBrushCentral

Dead Effect 2 characters

Hi guys,

just wanted show you a couple of characters I did for first person shooter “Dead effect 2”, which was developped by Bad Fly Inc. All the hi-res characters were done using Zbrush, while 3d max was used for creating ingame meshes and LODs. Initially created for mobille platforms, than ported to PC, PS and Xbox. All lowpoly meshes have below 5000 triangles, each model having its unique 2K texture. Textures were done by Tomas Flak.

Attachments

cyborg_res.jpg

danette_res.jpg

gunar_cam_head_res.jpg

gunar_cam_helmet_res.jpg

gunar_initial_head_res.jpg

gunar_initial_helmet_res.jpg

jane_pos_cam_res.jpg

jane_pos_helmet_default_res.jpg

jane_pos_res.jpg

banner_res.jpg

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Some poses.

And some sculpts.