Congratulations for the top row…but ill give you a critique, and this is a very personal opinion...i think this is not a game character, i don
t understand why you decided to make everything low poly and worked the rest as an high poly render work… just becuse it
s a low poly mesh doesn
t mean it`s a game character, textures are extremelly big, no use of normal in the head and all are just renders, you know…anything can look amazing with a good render set up, game art is suposed to look amazing REAL TIME with texture size and polygon count to fit a game need…
It`s a great render work anyways, and despite the eyes issue that others have mentioned, it looks really good, especially the hands. Congratulations again