howdy,
so i’ve been looking around the forum for symmetry questions but haven’t found an answer yet-
basically i have a body that looks symmetrical, i’ve run smartresym on every level of subdivision with and without half side being masked…
it LOOKS fine. but i’m not done yet!
i still have work to do on it but while the little floating red dots do indeed seem to grab the “other side”, none of the tools work symmetrically anymore… so if i use the move brush and move the right side of my mesh a little bit to the right, the other side doesn’t move a little to the left, it moves right too!
same thing with other brushes… if any geometry is pulled to the right on the right side, it’s pulled to the right on the left side too!
so basically, i’m stuck now. anyone got any ideas how this is different from a standard “drifted asym” and how i did it, how i can avoid it in the future and more importantly, how i can get it back now?
oh, the mesh IS not a “solid”. i cut the hands and feet and head off to make them subtools…
hmmm… is THAT it?
jin