freshblackline oooooh voldo, i m really flattered, i always had a thing for that character. Also i saw what you re working on and i love it. great job. and i love the style.
pajarony i m on it. as soon as i m done with this or maybe while i m doing it i ll upload my workflow and how i made what i made. the most important fact about my workflow is as soon as i sit on my computer to work, i start playing the same song on loop, like, forever.
freewaldo thank you, i m killing you softly i hope riiiiight?
mealea whazuuuup. I love what you ve been working on lately x.
I d love to do movies! My goal for the next two years is to make a character for a film. Like monsters for hellboy 3. Hope it ll happen. I d love to do a short film on my own but i dont really animate. I try to focus on modeling texturing and some fx for now.
Keith Thompson who has made the original concepts doesnt know anything about it. He might like it,or maybe he might not be happy with the result so i m not ready to show him. I do mention his name one gazillion times though, because he has inspired me so much.
an update on where i am so far. I m not posting any materials or textures i d rather show the actual shapes for now.
i ve been working on legs. Just wanted to say that apart from the exoskeleton i m also doing stuff that are kinda visible from some angles. for the hands for example every finger was connected with a mechanism to the wrist. The reason i m doing that is because the body is not completely sealed and some stuff are exposed so i think its cool to see small mechanisms below a smooth metallic cover. Also i cant hide it i love adding details and besides i always try to practice my skills with new parts.
One of my worries about this model when i first saw the concept was the round decoration on the thingh. It was a challenge making the same symmetrical pattern. to work on more than one completely random pieces. It was a bit tricky but i m happy on how it turned out eventually.
i ve also made some adjustments on proportions and stuff like that. so here s the silhouette so far.