Cyclops The deer hunter

Cyclops The deer hunter
Project im working on last time. My goal was to go through the process of creating a game ready model sculpting, retopo, low poly, Uv unwraping, baking and texturing. Whole character with this level of detail has 200 k tris and for video game could be reduced. Textured was done in substance painter and pieces of leather material in marvelous. Hair-Cards made with zbrush and substance painter. Render in marmoset toolbag. Uv and retopo in Maya. Concept and design was mine.


love the gorrila kind of look to the face :slight_smile: so many details to look at

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Thank you and yes gorilla was part of reference.