ZBrushCentral

Cyborg

Hi all, this is something i did for the recent dominance war IV, unfortunately i could not finish it on time. But spent a few days after the deadline tweaking it for my portfolio :slight_smile:

[![front.jpg|538x1022](upload://hBgZ9TBTSXGpioQZSvm60WiFYuU.jpeg)]![z6.jpg|521x900](upload://hGVCsStA7i5Lw6Pj9LL2dJRMgEN.jpeg) [ ](http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27%27,%27side.jpg%27,1,0%29)

Attachments

side2.jpg

side.jpg

z3.jpg

z11.jpg

its a really cool piece but it seems like she’d be horribly unbalanced

hi there!..a shame u didnt make it on time man!..but well u did a really nice job for the hardsurface modeling, i really have troubles trying to achieve it!..also the texturing looks nice dude!..is this the 10k polys version?..looks neat:+1:

BillyT : You are right :lol:, but i didnt really think about that since the contest called for crazier concepts. Now it seems to me she might topple over anytime soon.

Jorge Lescale : Thanks dude :slight_smile: Shes actually more around 6k polys, it was actually supposed to be 5k polys, but i didnt bother reducing it further since the deadline was over anyway…

Not if it’s made of some ultra light space alloy. :slight_smile: Nice work!

Wow, that’s the biggest jet pack I’ve ever seen :slight_smile:

Good work. I would try to make your hard edges more crisp and clean. Also I think you went overboard on the glow effect. Perhaps if you dial the spread on the glow down, it will help.