ZBrushCentral

Cyberpunk girl - Rush

She’s the main character of my machinima short film Exodus, Rush. This is actually a detailed version, as the one in the movie was made about a year ago, with last-gen specs.

So I used the lowpoly model as a base for this, and haven’t retopoed it yet. Comments welcome!

ZBC_THUMB.jpg

Attachments

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rush_2.jpg

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I have to say I love this style.

Looks great.

I think the eyes could be better, looks a bit messy.

I know how hard it is thou, the eyes for me are pretty hard to do in zbrush, hmm.

Nice sculpt. i agree that the eyes are a bit wierd, and you went a bit overbord with the lips. oh yeah and the ears are kinda off. but as i sad nice overall sculpt.

Good work!
May I offer a little critique? Please don´t get me wrong, but for some reason the pattern on her pants doesn´t fit to the rest (only my opinion).
It distracts my eyes – and reminds me of a slice of cheese. (maybe because I´m hungry LOL :slight_smile: ).

And I agree with Light and OriginOfWaves regarding the eyes and the ears – but even tough she´s beautiful!
I´m not sure what exactly is so fascinating about her – but with those ears she looks like an elf.
I bet she´d look great with wings and some elfish-dress, too. :slight_smile:
I´m looking forward to your next update.

Ear looks a little strange. I’s a great start though. (The bumps under her eye are a little strange, but I don’t really know the story behind the character, so I guess they could be some kind of purposeful scarification as part of her culture.)

Thanks for the comments. I worked the ear and lips, but I still don’t quite get what’s wrong with the eyes, could you give me a pointer?

Sorry about the cheese :slight_smile: It’s actually a dots-patterned patch on her pants, and I just did an inflate on a texture intensity mask, so that’s why it looked like that, but it’s fixed now.

Yes, the dots on her cheek are part of the character’s background, but now I think I’ll flatten them out a little.

Started posing, but Transpose Master doesn’t behave well with this model. Oh, and the hands topology = crap. That’s why they’re not posed here.

rush_4.jpg

Attachments

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Great work on the clothes!

Nice work on the trouser. Hehe, no more cheese. :smiley:
And her ears look more human now.
But logic keeps telling my mind that the weapon is a little bit too big.
Please don´t get me wrong – but it doesn´t look very believable.
I think IMHO she could never hold the gun with just one hand.

I like this… I think the main problem with the eyes are that the eyelashes don’t seem to folow the right line… Right now they look like they aren’t attached to the lids, I think if you fix that the eyes will be fine.

Other they that great model and wonderful work on the clothing…

Looking good. The shirt texture is great!

One thing I think would benefit form a little bit of reference is the folds on the front of the shirt. From the sculpt it looks like a thicker material. If you look at girls sweaters…even if they are super tight…they wont get that sharp of a fold like in between the breasts. Since the material is thicker the tension is more evenly spread out and the folders are softer much like you have on the back of the shirt.

Example:

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Attachments

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