A project with the aim of creating an atmospheric scene from photogrammetry and digital sculpting. Bringing together inspiration from the real world and imagination.
Phase 001: Photogrammetry layout with rough retopology, using Meshroom, Zbrush and Lightwave 3D.
Phase 002: Retopology in Blender and cleanup of assets created in Phase 001 using Zbrush, Lightwave 3D and Materialize.
