I am trying to change my modeling program over to Zbrush due to all the benefits. I am having a bit of a learning curve however. I have watched and practiced how to use Hardsurfcae tools within Zbrush however this object I am trying to make is quite troublesome.
What is the best approach to create this model.
I chose shadow box however I couldn’t get the mask just right and I also wanted to try cutting a hole in it. Cutting the circle was done in shaodw box but the other was not. I made a cube, altereds its shape and remeshed the two objects. I did a projection afterwards but it came out blobby. Is there a better approach for this to keep this model machined look?
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