Hello, tonight I wanted to share with you a part of my current personal project. It’s close to being finished and there will be much more to show, but I really liked how the portrait stands good on its own. Everything was sculpted in Zbrush(even manually placed hair cards) and UV’d in Maya; texturing was done in Substance Painter. Rendered in Marmoset Toolbag 3. Pretty standard workflow .
Has a realistic anime style to it
Yes! That’s what I was going for