OK I know you can, I just can’t seem to. One tutorial had you retopo and delete vertices and points to do this - seems like an insane amount of work to cut a simple hole in something.
Other tutorials refer to using the subtools and clipping to create a new subtool. I just cant seem to do it after fumbling about for hours. Sometimes clipping/show hide mesh (same thing??) seems to get fubar’d and I have to reinitiallize Zbrush and come back in…
Could anyone possibly point to a step by step process to start with a simple object like a cube and punch a round hole in it?
Between remeshing, splitting, deviding for higher res, using subtractive (subtool icon), I am just borking this up and getting frustrated. I’ll try to split off or remesh and it complains there are zero vertices, or not enough groups, or something… I am probably doing something in the wrong order…
Could anyone please post all required steps to create a basic hole in a simple object?
Many thanks
PS I know you can do this in Shadow box, but that’s not the answer for most situations.