Here’s a character I have been using to learn modeling in maya. I did the sketches a long time ago and then a head in Maya but keep putting off the body. I was just learning edge loops with the head and I thought it was going to take a long time to do the body, but I did in it Zbrush in less than a day. This is a WIP but I’m really happy that Zbrush speeds up my workflow.
I’m still having some difficulty understanding how to make flat sharp shapes like the edge of the heart or trim. Any advice is welcome. Thanks.