Hello,
I’m an artist that has been using CS5 extended to make 3D objects out of gray scale depth maps made from photographs I have taken. I then texture the objects with a color version of the photo. This has been a great learning experience that has left me hungry for more. So now I am trying Zbrush, and I export a .obj from photoshop and load it as a new tool in Zbrush but its missing the texture that I skinned it with.
My online tutorial lessons haven’t brought me as far as I’d like for the time I’ve put into them, so perhaps there is a simple solution for this problem. Can anyone help?
Thank you.