Part 2 of Caroline Delen’s video tutorial has been added to this thread.
Hope you guys enjoy it! Please post any thoughts, questions about it in that thread.
Enjoy.
Part 2 of Caroline Delen’s video tutorial has been added to this thread.
Hope you guys enjoy it! Please post any thoughts, questions about it in that thread.
Enjoy.
absolutely fantastic!
Wonderful work Caroline!! Because it doesn’t create a tutorial for beginners, in spite of the whole available material I get lost with the controls of the interface, do with a language simple, but detailed in images. Think! At once I only thank for the images! They anger me to motivate to continue with my studies in ZBrush.
I really like your concept drawings. Oh and the final stage render as well of course
Hey!
Noobie question: Where am I supposed to save these tutorial files? If I save them to a ZBrush subdirectory, they don’t appear when I open ZBrush. If I go to Windows Explorer I get a message saying that the files are corrupted. Where do I put them so that they will open?
Thanks,
~S.~
Awesome character!
-Tegmo
Thank you caroline!! The films are great and they will be of an unique help.
Congratulations for your spectacular work!! hugs!
Im download the video, but the first and the second part is the same…
Congrats, Caroline, it´s a great work!
DAVESTEEL - Try again. I just checked and the links work fine for me. Below are direct links as well:
Hi,
This very good.
I learn much more with one video than with 10 000 tutorials
.
I don’t know whether anybody’s ever told you but I think you may have a future in 3D
As always - fanbloodytastic.
Another amazing piece of work !
Great job Caroline!
Don’t U post it on Cgtalk ? It should become another award !
That ZAPP link looks a bit naff don’t you think…
Very good design, great character… impressive work!
Hey there.
The above-mentioned sounds like a good idea. I think I know how I can use this, but I would like to ask what your reason was, to import the objects separately.
Is it possible to import a separate object, in a ZB scene that already has divisions?
…it’s perfect
Hey Folks -
I’m just getting into ZBrush and still learning my way around. Nothing to show yet, but hopefully soon.
I’ve been checking out everyone’s really great work in this forum. This character is one of my favorites.
I notice Caroline’s mesh for this model has some very prominent tri’s built into it (there’s a big one near the knees). I’ve played around with some models I brought into ZBrush from Max and discovered that tri’s are always a problem… In this case, it looks like they’re not a problem? The higher-res mesh (in the video) doesn’t appear to have any issues…?
Also, since the mesh shown in the wireframe is the base mesh… how much was it divided for detailed sculpting?
Just wondering a bit about the workflow…
Zero Dean
This is one of my favorite characters ever, and that Goblin too. Now that this thread has been resurrected I will go ahead and post this