Hi Folks,
can anyone share the technique of creating separate ZSphere parts in the same model. Ryan Kingslien features it in his free speeded up tutorial of “Ecorche sculpting of the arm and shoulder” and I have not been able to get his e-mail address so that I can ask him.
Thanks in advance,
Alan
Two thoughts:
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Use subtools. Even if you’re doing a symmetric part with unconnected meshes, subtool master will let you mirror. Otherwise, Subtools will let you keep everything neat and clean.
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If you need to keep it all as one tool, just delete the “connecting spheres” to break apart the model (alt-click the connecting spheres) or add a sphere in the chain and delete it. (Must be in draw mode and a not a transpose mode to delete zspheres.)
-K