ZBrushCentral

creating fat techniques/gravity effects.

Hello im starting a new sculpt today emphasizing on gravity/fat/anatomy of an alien creature just to learn more techniques.im looking for a way to get the fat even better or more realistic…right now just to sorta start im using clay to build up a ridge masking the low part and then using the move tool.
works very well if i get it right, just wondering if there are more ways tp do this that might be better.

Attachments

alien1.jpg

alien2.jpg

Try using the inflate tool with gravity settings.

Not sure why this was moved to the support/troubleshooting forum.

not sure either, maybe just cuz i asked a question…but regardless im going to make a new one showing my progess.

Good idea and good work. I personally don’t think asking a simple question in the main forums should get a post automatically moved to the troubleshooting forum. Otherwise my first attempts thread would have been here long ago lol.

Go here if you see this thread and want to see the progress im making or give me tips.
http://www.zbrushcentral.com/showthread.php?167369-bdf1992-s-Sketch-book