So, as my handle suggests, I new to the world of CG and Digital Art. I have strong background in “traditional” art forms but this is my first go in this arena.
I may not be articulating this very well but I will try my best.
I am creating a model which has 24 appendages (legs). The front 4 legs are 1 subtool the next 4 are another… and so on. What I want to do is use the polypaint from one appendage as a texture map. Then use that map to paint (replicating the paint on the original) on all other appendages. Each leg has very specific markings, hard to accurately reproduce in a time efficient way. Once I have done this I will add some variability… (The model is already posed, although I am not sure this would matter.)
Is this possible? If so how? Do I need to export the map/tool to another program? Any advice, tips, or workarounds with be greatly beneficial.
Thank you!