ZBrushCentral

Creating a Silk Cloth

Hello,

at first: I’m a beginner. I read a lot and watched hours of Video tutorials but there are still questions. :slight_smile:

I have a female figure sitting on a floor. I want to put a silk cloth on the floor. That cloth shall be partially wrapped around her hips and shall lay on the floor otherwise. But I’m running into a couple of problems and would like to get some advice.

  1. I used a ThickPlane as a primitive as starting point. To arrange to plane even on the floor I used the Deformation tool. Is there a better way? It took quite a time to get it right.

  2. Is there a way to create an object in a predefined size? The cloth shall be a square of 3m x 3m. I used the Transpose-Tool / action line to measure the size after I have drawn the initial primitive. Correct way?

  3. I used the fold brush to add some folds. Seem to work fine. But while doing a test render I had to learn that I pushed the folds below the ground level. In result some parts of the cloth were not visible after rendering. Can I tell ZBrush that I want not to push a polygon below a certain level?

  4. Similar question: If I wrap the cloth around the woman’s hip can I tell ZBrush to respect the skin of the model? While wrapping I pushed the cloth quite often into the body of the woman and had to pull it out again.

Kind Regards

Attachments

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For putting your plane on the floor, you can simply use the clipping brushes to push all geometry up to a certain point. Just draw a line at the “floor” and then you’ll be all set.

Size is relative in Zbrush. If you’re exporting this out to another application you can check your sizes there or if you’re exporting to a 3d printer you can set the size of the bounding box on export.

There isn’t a way to not push geo through other geo, so getting your wrap to fall correctly will be manual.

@Beta_Channel: Thank you.