Okay, this doesn’t exist, but I really really wish it did.
Joseph Drust made an amazing script called Dynamesh Master that I found out about as part of the ZBW course I took on 3D Printing. Essentially the resolution slider is pretty arbitrary for Dynamesh and you really don’t know what polycount you’ll end up with. His script allows you to set a desired polycount and then it will adjust the settings to match. It’s a godsend.
Now what I’m wondering is if anybody knows if this would be possible for the Create Shell function? Essentially I have some very complex models I am adding thickness to and many times I have put an arbitrary number like ‘34’ and created the shell, waited about 30 minutes, and came back to find it was twice as thick as I wanted it.
There’s the possibility that this just isn’t something that can be made, I know nothing about Zscripting, but I was hoping if not maybe somebody could shed some light on the Create Shell values and perhaps help me figure out some math that would determine what my thickness would end up as before I’ve hit the button. I looked in the pixologic documentation and couldn’t find anything useful on where the value of that slider comes from. Is it a percentage? A unit?
Thank you all. First post here, hope it’s okay.