I painted the tool and used UV Master to create the UVW.
But there is only one polygroup but the program still calculates 19 pices.
When I then create texture from UV Check the tool turns bright Red and the painted texture is lost.
It works well on other newly created tools. But this one won’t work.
I’ll upload a zip shortly if needed. Maybe this is a typical “user fail” case. An d you know the answer.







