I was excited to see the new “Create Shell” feature and am attempting to hollow out my character for use with 3d printing. However, my model is experiencing a blow-out in the back (see attached images) I first tried a single negative cylinder, then attempted two cylinders and got the same results. (both exhibited the exact same hole openings in the back)
Incidentally, is it possible to create a custom shape (the bottom sole scaled inwards a bit) to use as the negative mesh when creating a shell? I’m going to get some of these printed with the metal materials from Shapeways, and they recommend the bottom be fully opened.
Thanks for any suggestions/workarounds. Btw, Dynamesh is awesome - I used it to “weld” all of my original Maya geo (that was designed to be interpenetrating) with perfect results.
-Steve