Sorry for the trivially simple question:
Under 3.5R2, when I click on the “Create Normal Map” button - - I BELIEVE it’s supposed to create the normal map, and then store it in the textures panel.
Mine does not seem to do that automatically, and I find myself clicking on it multiple times, and doing what we scientists call ‘fiddling about’ and eventually it will show up there.
Has the process changed in 3.5R2, or (as I currently assume) am I getting something wrong in the order of operations? If that part of the workflow is different just let me know, so I don’t assume it’s something weird with Vista or my machine.
EDIT: Also, when I get results, they seem to be based on tangent space…is that the default? (I would have guessed Object) – I’m not near the machine now so can’t check if the button is pushed by default, but they ‘look like’ tangent space maps.
ANOTHER EDIT: I think it’s just incorrect/outdate info here:
http://www.pixologic.com/docs/index.php/Creating_Normal_Maps
where it says that this happens when you click Create NM…when in fact I think you have to click CLONE NM…or is this doing something I shouldn’t?