hello everybody
some stunning work flowing around the forums. i would contribute if zbrush WOULDNT KEEP CRASHING AND DISPLAYING CORRUPT GRAPHICS!!!..
i think i’ve blown almost every artery in my body with frustration…zbrush frustration you understand.
heres prob. zbrush has run fine on my old machine and even my laptop which is so old i think it runs on diesel, yet on my new machine, everytime i load it up and start working on any 3d object (e.g. sphere) i can push and pull the vertices around for a few seconds, sometimes even divide once or twice…but then the same problem keeps occuring.
a kind of display problem where whilst working or rotating the object, parts of it dissapear and huge spiky looking shapes appear comgin out of the object, although there is no actual mesh change there. the spikes/streaks dissapear when roating the object until either a - the object dissapears completly and crashes clean out back to windows desktop, or b…it crashes back to the desktop. this crash is reproducible everytime.
ive done the obvious - updated graphics drivers etc etc etc - no change whatso ever. same error everytime
heres my machine spec (dont you just hate it when people post their machine specs as if it is some sort of symbol status?)
sempron 3000
GA-7N400 pro 2 mother board
nvidia nforce chipset
2 gig ram
256mb radeon 9550
2 big fat sweaty hardrives
a drinks dispencer and a teleportation card from the year 9000
boo
has anyone else had this problem? if so, was it sorted?