I tried to use Kris kosta’s texturing method(http://www.zbrushcentral.com/showthread.php?t=30094&highlight=kosta+texturing) on Zbrush 3.5R3, but I met an unexpected problem like this.
[attach=189894]ProblemShot.jpg[/attach]
When I used Zbrush 3, I didn’t get this kind of problem. I got perfectly covered textures on big curved surface but I couldn’t on Zbrush 3.5R3. Ofcourse, I setted Zadd to 0, but I couldn’t fix it.
I really hope that someone talk me a solution of this problem, please.
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