ZBrushCentral

Correct workflow with head and teeth ?

Hello guys, i have done a creature so far with head and teeth as separate objects, what would be the correct workflow to sculpt and pose both teeth and head at the same time without too much of a headache ?

For instance, i have two subtools and want to pose the head with the gums and teeth following the head, how would I do that ?

THX

use transpose master.
it will create a single mesh that you manipulate and then it will transfer the changes to that mesh to your subtools.