I’m having an issue in converting a ZSphere (flat) mesh into a PM3D; the Make PolyMesh3D isn’t an available option in the Toolbox palette. And when I select Make Adaptive Skin it reverts back to the original high poly mesh! Further, when I click the “A” key, it still converts it to the original high poly mesh. No matter what I do, the Make PolyMesh3D option never appears. I know I’m missing something here, but don’t know what it precisely is. Any help would be welcome. I’m using ZBrush 2018.1.



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