Hi , I have a model I have colorized in Spotlight. I was wondering how to convert the spotlight to a texture map that can be re applied in another 3D app, like maya?
I think this will guide you through that process.
http://www.youtube.com/watch?v=ecHlz6p42eQ&feature=related
Ezra
Thank you very much for this!!
Appreciate your time!
Is there anyway to import your model and apply a pre made texture to the model?
And then use the Spotlight tool to fix the seams on the model?
In most apps this fairly straight forward so I am lost with the paradigm of zBrush texturing.