Hello everyone,
I hope one of you very talented sculptors could take the time from your busy schedule to help me. I would like to know how you could rebuild or re-skin an OBJ file imported from rhino (with some triangles) into Zbrush and rebuild it properly into quads without changing the appearance of the original model. I have been successful with basic non-detailed models but not very successful on detailed ones. I do understand the basics of importing OBJ files into Zbrush, my problem is when I try to re-skin extract rebuild etc… My model becomes distorted.
I could send an OBJ model for you to experiment with. Please Help!
Gary D.