ZBrushCentral

convert to main function–need it back.

This is NOT the same functionality as zsketching, and while similar under certain circumstances, is lacking the ability to:

• create multiple, separate zsphere chains.

• easily create ropes that run in straight lines across peaks of contours avoiding valleys, like a taught rope would.

• easily maintaining uniform line thickness without variation.

I would love for someone to tell me I’m wrong and show me how I can easily achieve these things, but for now I’m relegated to importing subtools into a different app and using a pipe tool. It’s a definite workflow buster, and slow and finicky. I’d welcome this functionality within zbrush.

suggestions?