is there any way to control the subdiv increment to lets say lvl 1 is 500 polys active. when i subdiv i want the increment to be lvl 2 subdiv is 10000 polys then lvl 3 would be 20000 polys?
im using zbrush to generate low mesh characters for a 3ds max boning. using multires in 3ds to control the amount to a controlled number ruins the mesh.
is this a dream or is it a possibility?
