Hello! Does anyone know if there is a way to keep a texture from stretching over your model when using drag rectangle to apply it?
For example: Using the standard brush set to drag rectangle, you can activate or import a texture image and drag out that texture onto the model, but after it reaches a certain size, it begins to stretch to fit or wrap completely around the model. Distorting the image to create that full wrapping connection.
I would like to set it to maintain the rectangular shape of the imported texture image regardless of how large it becomes. To make it behave more the way a piece of paper might in real life. Rather than having it warp and morph.
Secondly, I wonder if there is a way to drag out that texture and move it around the model before applying it. I know this is possible when dragging an alpha mask, you simply press and hold the space bar to relocate the alpha and then release it in its new location.
Any help or insight is greatly appreciate, so thanks in advance!