I’m having a workflow breakdown.
I’m creating a shock absorber using primitives. Therefore I’m creating the parts and then using merge and Append.
However to get the lowest possible polycount I’m re-topologising each subtool and making adaptive skin.
After making adaptive skin I’m adding detail to the parts (subtools), sub-dividing up to 5. I then append all the subtools and Merge at the lowest sub division level.
After Merging all the parts into the final subtool and sliding the polycount up to 5, I’m losing all the detail (joint,screwheads etc).
Should I be merging the basic subtools into the final model and then adding detail?
Any pointers would be gratefully received.
