what i’ve done is created a model in zbrush using Zspheres and sketching, then used dynamesh to make my model.
after that i took it into topogun to reto my model, then i uv’ed the retopo’d model.
now i wanted to go back into zbrush to do a bit more sculpting because my polyflow was all out from the zspheres.
so to do that i saved a higher res version out of topogun, and in zbrush did the importing the high res over the low res to get my sub’d levels, but at this stage i lose the uv’s?
am i going about this all wrong or can i keep the uv’s and still go back to zbrush
cheers