If I had several faces that I wanted to apply interchangable face parts to, how would I get the parts to conform to the different contours of the differently shaped faces? For example, would I use a bend feature on lips to conform to differently shaped faces? I want to create caricatures using interchangable face parts and lots of different head “blanks”.
I have already been told about smoothing the intersection of the part and face, but I need a way to have the parts conform roughly with the face surface.