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Concept Sculpting

im new, so sorry if this is the wrong place to post this thread, so if it isn’t move it

i want to know how i can import PICTURES into zbrush so i can base my models on these pictures. i’ve seen this be done in 3ds max and maya but i cant figure out how to do it in zb 3.1 thank you

hello K1ngp1n

What you want to do is load the tool ImagePlaneX
There is a texture that is a psd file in the ZTools folder that is also called ImagePlaneX. Take that into photoshop so you can match your pictures up. Save the file then import it in ZBrush as a texture and there you have it.

Check out ImagePlaneCube too. You may find the same use for that.

Let me know if that helps and check out my thread DID YOU KNOW THAT. Any other workflow questions may be answered there for you. Maybe I’ll make a video of this:D

Paul

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