Hey Guys,
working on this big guy to practice some stylized anatomy and as final output create a game ready mesh.
Posting some of the Wip and last the current state of the model,
All done in ZBrush!
Let me know what you think,
Concept by Urban Barbarian aka Dan Panosian



added some details and worked on the shape language, going for a stylized look but without losing too much of the anatomy and main forms



