ZBrushCentral

Conan the Barbarian Spoof WIP

Here’s a quick normal map test in MAX (will work on the SSS map in MAX tomorrow):

ConanNormalMapped0000.jpg

I didn’t like the hair, so I am going to see if I can use MAX “hair and fur” without blowing up my PC.

Armor and rigging will be done tomorrow :smiley:

Please share your feedback!

Attachments

ConanNormalMapped.jpg

Here’s one more updated shot of the model with his skin textured and some pllaying around with the skin material. I’m currently in the process of rigging him and hope to move on to the hair soon :slight_smile:

ConanSkinned.jpg

And please, if you can find the time to rate this thread, please leave some feedback! It would be far more helpful :frowning:

  • Ralph

He is pretty much done, rigged, and has morph targets for the face :smiley: I just need to re-render the normals for his hairmesh and work some more on his sword :slight_smile:

ConanFinal1.jpg

cool great job on the hair !! :+1: :+1:

Like what you have so far :smiley: Funny Conan!

Thanks guys! :slight_smile:

Here are some more shots of Conan stuff:

[attach=168973]ConanFinalWIP2ZBC.jpg[/attach]

[attach=168974]ConanFinalWIP3.jpg[/attach]

[attach=168975]ConanFinalWIP1ZBC.jpg[/attach]

I don’t think I will have an animatic by tomorrow (even though it is due), but I really needed to invest some serious time in asset creation. Conan is pretty much done.

The Snake is nearing completion, one afternoon and he should be done (I plan on animating him with a spline path).

The environment needs work, but I find that the easiest to fill. Let me know whether you guys like it so far!

Attachments

ConanFinalWIP2ZBC.jpg

ConanFinalWIP3.jpg

ConanFinalWIP1ZBC.jpg

Oh! And here’s one of Conan posed:

Conan Posed.jpg

Here is the turnaround:

http://www.youtube.com/watch?v=4X1JLbX6r4U

Longer version:

http://www.youtube.com/watch?v=_Sbq3ByMEf8

Here are some screens of the animation ( I can’t believe this piece is due next Tuesday already!)

I am really scrambling to get things done, and sacrifices had to be made… So the environment is really not as nice as I would have liked…but hey, for two weeks’ worth of work, I feel that it is alright.

Conan Final WIP6.jpg

Please let me know what you guys think!

  • Ralph

Attachments

Conan Final WIP4.jpg

Conan Final WIP5.jpg

i think the blured backround texture makes the overall scene bad ( need something in the backround itself for a feeling there is a existing world).
Or try to fill the scene with Enviroment stuff it looks empty.Also the fire dosnt look like its in the scene for example no lightning up the enviroment looks equal and the character isnt linked with the lightsource of the fire.

The dust should be more appearant.

Thank you for the feedback :slight_smile:

I think you are definitely right about those issues… But please, keep in mind that this is only a two week assignment that we had to create from scratch. From modeling to animation (over a minute’s worth).

So I had to compromize somewhere…

no problem its a good start :wink:

Wow man you have come a long way! You got a WIP video yet? Wouold love to see the stages of your work.

Thank you very much! :slight_smile:

I am currently rendering out my last scene so that I have it finished for class (Tuesday).

I should have a video up by then :slight_smile:

I will definitely continue working on it after to make a better scene and give it some more polish. :slight_smile:

Well if you got a link now I would like to see it. I love concept and unfinished cg work.

Wow. REALLY impressive Ralph, especially for the short fuse deadline.
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Thank you! Will definitely get it together after I have the animation ready for class.

Thank you very much! :slight_smile:

I am pretty happy with it. If anything, I definitely have something solid to work on over break (in between semesters).

Will post some more updates tomorrow!

Great Work. I can’t wait to see the finished film!