I have posted a similar post before with no luck of finding a solution.
I want to create tubing on my character with detailed indents without leaving Z-Brush.
The problem is that the tubing are bent in several places. The only solution thus far is doing
it in XSI by extruding my tube along a curve and only after scailing selected polys to create the indents.
I have seen very complexed tubing in posts on here before but cant seem to find a way to create them.
By drawing Z-spheres it has grooves but its not complex enough fir my liking.
Any help would be appreciated or a link to a tutorial, etc.
Thx!!