Hey yall. I have worked in mudbox the past two years and had a question when you work with a tool and its display.
I imported my own obj, and while it imported extremely quick, I am wondering why my model (material is the matcap red wax material) has weird grey spots and you can see the uvs of the mesh. I have divided my mesh several times (5) and you can still see them. I have posted a screen shot. The option to show uvs is obviously not on.
Is this performance regular, or a setting/configuration that I need to look into to resolve this? I have a Quadro 4000 so it may be a display issue.
Notice the weird grey spots? Also the divided uvs in the nose and chin area?
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