ZBrushCentral

Combining Models

Hello,

I sculpted a head last week and I’m ready to get the body basemesh into zbrush for sculpting. The problem is, I’d like to be able to, essentially, combine the body and head together at this point, but I can’t figure out how I would do that in zbrush.

The basemesh of the head and body both match, done in maya, but I have this million polygon head sitting in zbrush and I just don’t know how I will be able to connect the body base to it.

I want to sculpt with them attached so I can work well on the neck area and just have a good sense of proportion as I work on the body.

Any suggestions would be great on how to proceed.

Progress on head sculpt (WIP)