Started this piece in Zbrush as a concept and to try my hands of Hard Surface sculpting but finally decided to complete it. Model was done in Zbrush and rendered in Keyshot with some post work in Photoshop.
For the game resolution models they were retopped in Modo, Texture painted in Substance Painter and Rendered in Marmoset Toolbag.
Below are snapshot of Game Resolutions Models. Rretopped in Modo, Texture painted in Substance Painter and Rendered in Marmoset Toolbag.