Previously posted:
David
Thanks to Slosh, and Hanuman, I now can make decent looking clothes for my witch. I’m still having trouble putting the body into the clothes though. The thing is, In my final image I plan to have the witch’s hand sticking out of her sleeve rubbing a crystal ball, whenever I try to put a 3d cylinder into the sleve I’ve created however, it always colides with the sleeve. The only way I have to avoid this problem is not to put the arm at an angle which looks really dumb. I’m wondering if there is any way to do some sort of boolean combination of the two 3d shapes and to rotate them both around the same axis. Does that make sense???
David