Close Up portraits

Hi¡ I present you my latest work. Its a serie of portraits.

I have used maya for the base models, Bodypaint/photoshop for the textures and Zbrush for hi-resolution mesh and normal map generation. Render in maya/mental ray.

Maya base geometry:

Zbrush hi-resolution geometry:

More images on my webpage:





1 Like

simply awesome.

Pretty bada$$ great work!!!

did you use maya fur to get the peach fuzz on her skin?

That’s absolutely amazing :slight_smile:

wow amazing job! definitely deserves top row!

Row Top

Great job! :+1:

Thank you very much guys¡¡ :slight_smile:

Yes, the facial hair is maya fur

nice work ,i like it

great! i love this! …Row Top :+1:small_orange_diamond:+1:small_orange_diamond:+1:

wow damn soo good… :+1: :+1: :+1: :+1:

amazing, great model, fantastic

This is unbelievably good work. Amazing talent you are.:smiley:
How on earth did you achieve the delicate peach fuzz effect?
:+1: :+1: :+1: :+1: :+1:

Stunning work :smiley:

I can’t believe it, I wondered where was the portrait I could only see the 3D model and the Zbrush worked version, I just didn’t noticed in first, the 2 pictures wasn’t the photo of the model, but are the portrait in 3D ! :grimacing:

Dude you’re incredible ! :+1:


Amazing! There is nothing much to say! Toprow toprow toprow

Thank you very much guys¡¡ :slight_smile:

I think is a combination of the sss shader, the lightning and mainly, the little fur.

Thanks dmoratilla :smiley: . Beautiful work!

Wow, dmoratilla, it’s so realistic!
Could you share some of your textures and rendering?