Hi All,
I have a question regarding cloning a texture in zbrush much like the clone tool in photoshop. Now I haven’t been a wimp & just asked I’ve done some research & found some answers but haven’t been able to get it to work.
OK so I have a ztool for which I have created a texture in photoshop, but there is the perennial problem of seams. Now I worked out how to use the projection master to paint over them & export the modified texture…but it is just flat colours & gave just an OK result. What I really want to do is use the texture already on the tool to sample & clone over the seams to get a much better result.
One post mentioned going to the clone tool when in projection master & ctrl clicking where you want to sample from & brush from there but when I tried this it still painted flat colour. Perhaps I’m missing something simple or perhaps barking like a mad dog up a crazy tree, but any advice would be greatly appreciated.
Cheers Polyglot
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