ZBrushCentral

Clone texture brush (like in Photoshop)

Is there a way to clone parts of the texture on 3d model like in Photoshop with clone tool/stamp tool?
Bodypaint3D had it 10 years ago but I can not find it in ZBrush.

Even better would be if there is a way to clone bumpiness of the surface this way. What I am trying to do is clone good pores of the face to the places that were in shadow during projecting texture (which I am using for the displacement later).