how can I get “cleaner” booleans after Tool > Subtool > Boolean > Make Boolean Mesh (with DSDiv enabled)? I’m testing on ScrewdriverUnion.ZPR (included with ZBrush install). I know this is a limitation of shared vertices (hence the blending of the vertex colors), but I’m curious to know if there is a workaround. Perhaps there is a way to split the subtool edges at the intersection of the boolean, is that possible somehow?