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Hi all, here are some claymations I’ve been doing with ZBrush.
I sculpt the characters and environments in ZBrush, send to Maya for rough animation, and then back to ZBrush to sculpt on every frame. I’ve found it allows me to get a lot more expressive motion, with smears, jiggle/overlap, arcs, etc.
You can follow more of my work here:
instagram.com/alexanderlee.art
artstation.com/alexanderlee