Hello,
I wanted to post some promotional artwork for City State Entertainment’s upcoming game. The Studio was formed by Mark Jacobs, co-founder and former CEO of Mythic Entertainment, and Andrew Meggs, former Senior Software Engineer of Bethesda, Mythic, and Troika games. I am excited to say that we are releasing our first game for the iPad within the next few weeks. Working at City State Entertainment has been an incredible experience, and I truly feel lucky to work with our remarkable team.
As a character guy, I’ve been pretty spoiled here with amazing concept work from our artists. This shifty little dude was cooked up by photoshop ninja Michelle Davies. The snowman is <1100 tris, textured in BodyPaint and rendered with Mental Ray in 3DS Max. Due the amount of characters and extremely short time frame, ZBrush has played an integral part in the pipeline using UV Master for every model.
We have plenty of characters and promotional art I will be posting over the next few weeks, and will see if I can sneak out some wireframes and texture maps. To learn more about our studio and updates about our sweet game, please visit CityStateEntertainment.com for more info!
Best, mike
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Another promotional piece from the team at CSE, which we released for Valentine’s Day. This big guy was designed by our newest team member, Sandra Pavulaan, who’s pet bearded dragons Inca and Aztec are our studio’s new mascots. The character is <1300 tris, and rainbow and clouds done with PFLow in 3ds Max. And please visit our website, 



And don’t forget to check out our website, 